Breakwater
Participants sit in their chairs in a circle. The person who feels the fastest that day will be the "breakwater". That person stands up and stands in the center of the circle. The breakwater wants to sit on the empty chair, but the others slide towards the empty chair to block him. There is always an empty chair, but it is instantly filled by the wave sliding towards the empty chair. If the wave-swimmer finds a chair to sit on, the person who cannot fill it and remains standing becomes the new wave-swimmer. Once the game has been mastered by everyone, the wave breaker can determine which way the participants will slide by saying "right" or "left".
Method Details
Learning Space
In Person Training
Duration
3-10 minutes
Group Size & Age
12 and Up
Materials
Chair
Created by
anonymous
This method addresses
Added by
Contact with the Author
Breakwater 0 reviews
Login to Write Your ReviewThere are no reviews yet.
Write Your Review
Related Listings
-
In Person Training
-
11-50
-
10+
-
In Person Training
-
12-30
-
2+
-
In Person Training, Online Training
-
11-25
-
15+
-
In Person Training
-
Any number of participants. This activity is done individually and the results can then be shared with the rest of the class.
-
15 min
-
In Person Training
-
20+ people; 16+
-
15 min
-
In Person Training
-
20+ people; 16+
-
15 min
-
In Person Training
-
20+ people; 16+
-
15 min
-
In Person Training
-
20+ people; 16+
-
15 min
-
In Person Training
-
10-50
-
10-20
-
In Person Training
-
10-40
-
5-30