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World Climate Simulation

World Climate Simulation

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Method Details

Learning Space
In Person Training
Duration
3 hours
Group Size & Age
max 300 person
Materials
- What should be on each team's table or area;
* Tables, chairs and cushions for teams
* Cards with the name of the groups
* Information notes for team members
* 2-3 suggestion forms
- Climate simulation programmes C-Learn (online) or C-ROADS1 (downloaded to the computer) and a computer with access to a PowerPoint presentation, a projector and a screen in the middle of the front. (You can access these programmes on the site I referenced, the presentation is attached as I mentioned)
- A whiteboard (or large sheets of paper) on which the participants will write their commitments and on which a table is drawn large enough for everyone to read from their seats
- A flip chart with pre-drawn diagrams
- A blue tarp to symbolise sea level rise, close to where the least developed countries will be seated.
- Keep out of sight, out of the hall or at the back of the hall, any more formal clothing or accessories (e.g. a tie and jacket for a man, a scarf and jacket for a woman) that you would use when playing the role of Secretary-General of the United Nations.

***You can also make the following changes in your space to show the full extent of global inequality;
Set the tables of richer countries with tablecloths, flowers, pens, notepads and snacks. These details symbolise the relative wealth of the team that will sit here - the Developed World (or the US, EU and Other Developed Countries groups). Let the moderately wealthy countries have chairs, but
no tables. Finally, have the Other Developing Countries negotiating group sit on the floor, perhaps with a chair for the wealthy leader of the group to sit in. (Disclosure - this may seem like a rather odd practice for serious settings, but we ask this group to sit on the floor in almost all situations, including business settings) If you have secondary groups, you can provide candy or counterfeit money for the fossil fuel lobby and signature gathering materials for climate activists. Although optional, such props make the roles more realistic and the game more immersive.

***There are also outputs to go along with these, which can be found in the facilitator's guide for simulation practitioners.
Created by
Climate Interactive

This method addresses

Added by

Recep Sencer Cinoğlu

Member since 2 years ago
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