Analysis & Idea Generation

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0.0
  • In Person Training
  • Gamification between the ages of 5-7 (can be pictured because they cannot read and write); All steps can be applied for ages 7 and later.
  • 5-7 min

This activity, which is included in the support dimension of inclusive education, is an exercise that involves the participants to… Read More

0.0
  • In Person Training
  • 13-17 age
  • 20-120 min

The aim is to share examples that young volunteers are likely to encounter in life and to develop volunteering practices… Read More

0.0 Popular
  • In Person Training
  • 20-25 people / Adults
  • 15 minutes

It is a psychodrama game and is used in the group process, from time to time as an evaluation exercise,… Read More

0.0 Popular
  • In Person Training
  • 4+
  • 20 minutes

Spectrum Mapping is a great game that can reveal interesting opinions on a range of topics. The game encourages players… Read More

0.0 Popular
  • In Person Training
  • 8-14 people
  • 60 min.

- To recognise that people are socialised to consider certain characteristics as feminine and others as masculine; - To discover… Read More

5.0 Popular
  • In Person Training
  • 10- 20 participants, 16- 30 years old
  • 90 minutes

• To understand the connections between culture and sport. • To better understand ourselves and our identity. • To understand… Read More